Phase One
* Spell Disruption:
This is a 20-yard aura around Heigan the Unclean. It will increase cast times by 300%.
* Decrepit Fever:
This is a disease applied to a random player which will do 3,000 Nature damage every 3 seconds and reduce the maximum hit points of every player within 20 yards by 50%.
Phase Two
After 90 seconds Heigan will teleport to the middle of the raised platform and begin chanelling.
* Plague Cloud:
Deals 7,500 Nature damage a second to any player remaining on the raised platform during Phase Two.
* Eruption:
Three quarters of the remaining area of the room will be hit by eruption every few seconds during Phase Two. Does 6650 to 7350 Nature damage on a hit. Near the edge of a safe spot players will only be hit once. In the middle of unsafe spots they will be hit multiple times which is generally fatal.
Safe Spots
Tips
* Whenever a phase change occurs, the safe zone is reset to zone 1.
* Safe zones move in the following order: 1 - 2 - 3 - 4 - 3 - 2 - 1 - 2 - ...
* Aggro does NOT reset between phases.
* Due to latency, other players may or may not appear in the correct position for you. Move at your own pace, do not try to follow other players.
* One of the most common reasons for death is running too far on either side of the room. If you are running from section 3 to section 4, you only need to take a few steps (between other pieces, you need to cross the entire next section, something not necessary for their sections one or four). It is possible to cast in the time this buys.
* Safe zone cycle is, for phase one: 1-2-3-4-3-2-1-2~3. So, it is the way to 4, back to 1, and then almost to 3. It is this way at least for 10man. At the moment Heigan teleports, move QUICKLY back to zone 1. It will reset the cycle to zone 1 again.
* In phase two, move forward as soon as you see the lava coming up (not too quick, though). The best timing is to move to safe spot, stop ONE second, then move to the next safe spot. JUST one second.
* There is no enrage timer on this fight, so it can go on as long as you can keep some sort of DPS up. Heigan has been killed in fights taking longer than 15 minutes (due to deaths.)